You will find that I blog mostly to get ideas out of my head. Writing tends to be therapeutic for me, a way to hash out ideas or concepts floating around in my head into some sort of concrete form that I can work with or ignore. It also helps me remember and find focus. […]
Category: Game Design
Introducing Omega Connection
It will take a while to cover all of the concepts and design ideas that are planned to go into Omega Connection and, I imagine, those ideas will evolve and change some over the course of game development, but here’s the elevator pitch… Once upon a time you died. Or rather at the moment of […]