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Month: September 2016

The Game Mechanic Gripe List

2016-09-112016-09-11 Andrew Maxim Leave a comment

Whew! It has been a busy few weeks, mostly working on the generation engine for Omega Connection, but I also got to spend some time with John Cole working on some more concept art (I really need to put up an image section). If you are a follower on Twitter then you might have seen […]

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