The Game Mechanic Gripe List

Whew! It has been a busy few weeks, mostly working on the generation engine for Omega Connection, but I also got to spend some time with John Cole working on some more concept art (I really need to put up an image section). If you are a follower on Twitter then you might have seen […]

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The Reason It’s a Blog (IAmWhen Revisited)

I am sure you are perceptive enough to have noticed that the Proverbs, LLC company website is a blog. Granted it is a blog primarily focused on game software development, particularly the game Omega Connection, but a blog all the same. One of the simpler reasons for this is there is a current lack of […]

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Game Artificial Intelligence

About a year ago I coauthored a paper on multiplayer video game Artificial Intelligence as part of one of my grad classes. I wouldn’t feel right with publishing any real substance from the paper without permissions from my two coauthors, both of whom I have not been able to contact. I do, however, feel comfortable […]

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